Project Fate: TBD

In short, I'm putting this project on hold, possibly indefinitely.

It's an interesting proof of concept, but I think I tried to do too much, too quickly.  In between this being my largest project, shifting my blog from Patreon to Itch, and being sick... There's a lot for me to learn from this project.

In the meantime, I'm going back to my daily posts, with weeklong games, and slowly work my way up.

I've already got an idea for the Retro Jam, and have signed up for the next Godot jam, so... if things go well, that's two games in the next week! I'm super excited.

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