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Zombies Ate My Teacher

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Devlog

  • Project Fate: TBD
    March 04, 2019 by CloneDeath
    In short, I'm putting this project on hold, possibly indefinitely. It's an interesting proof of concept, but I think I tried to do too much, too quickly. In between this being my largest project, shi... Continue reading
  • Soul Fragments, your source of power
    February 28, 2019 by CloneDeath
    In earlier screenshots, I had experience points and a level. Today, I implemented that. Aaaaaand... it wasn't that fun. I've always loved how souls were handled in Dawn of Sorrow: Whenever you killed... Continue reading
  • Attack on Zombies!
    February 28, 2019 by CloneDeath
    1
    What changed? This update features two new features: Attacking (minor) A crouch before you jump Attacking is a big part of the game, but I needed to prevent the player from moving or jumping while you... Continue reading
  • In Development: Zombies ate my Teacher
    February 24, 2019 by CloneDeath
    Here it is, after only a day of tinkering around, I've got an early development build ready for you to play. There isn't any meat here, but it's got some core engine concepts implemented, like snappin... Continue reading
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